There are three types of immunity in Town of Salem 2 not related to Defense: Roleblock Immunity (immunity to the roleblocking effects of Tavern Keeper and Poisoner), Control Immunity (immunity to the controlling effect of Witch), and Detection Immunity (immunity to being detected by the Sheriff as an evil role). *These roles have a Rampaging Attack, meaning they attack all who visit their target as well as their target. The only effects that can kill a player with Invincible Defense are hangings (also includes prosecution), the Hex Master's Hex Bomb, and Death using Armageddon (though the only roles with Invincible Defense that do not leave town are not affected by Armageddon).Īny Coven member can deal a Basic Attack when holding the Necronomicon.Īny player when shrouded by a Shroud can deal a Basic Attack by visiting someone.Īn Astral Attack is when the attacker doesn't visit the player to attack them, therefore bypassing traps and Bodyguards. For example, if a role has Basic Defense, it can only be killed by an attack greater than a Basic Attack. In Town of Salem 2, characters have varying levels of attack, defense, immunities, and special attributes.Īn attack can only kill players with less defense than the given attack. 2.3.2 Roles partially unaffected by roleblocks.2.2.2 Roles that ignore Detection Immunity.2.1.3.2 Roles Who Ignore Powerful Defense (i.e.2.1.2.2 Roles Who Ignore Basic Defense (i.
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